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Collectible Card Gallery

The Chosen: Epic Heroes

Collect the Heroes.Unlock the Story.

Each card introduces one of the Founding Six — their power, their strength, their challenge, and the story waiting to be unlocked. These cards can become part of the future collectible and QR-code experience for Chosen Epics.

Future Unlock Feature

Later, each physical or digital card can unlock exclusive stories, challenges, character reflections, or bonus interactive scenes.

Hero Identity

Each card gives young readers a clear sense of who the character is, what they carry, and what makes them powerful.

Story Unlocks

The card system can support QR-linked bonus stories, missions, school activities, and leadership challenges.

Book Connection

The cards can point readers back into the novel and help turn the book into a wider interactive universe.

TJ collectible character card

Storm Energy

TJ

The Reluctant Leader

TJ never set out to lead. But when everything begins to fall apart, he becomes the one who steps forward before he feels ready.

Ethan collectible character card

Speed

Ethan

The Hidden Heart

Ethan brings energy into the room, but his real strength is emotional instinct, loyalty, and showing up for others when it matters.

Tumi collectible character card

Earth Energy

Tumi

The Unshakable

Tumi is grounded, resilient, and steady under pressure. When others waver, she reminds them of their own strength.

Pippa collectible character card

Fire

Pippa

The Flame of Hope

Pippa burns bright, full of energy and joy, but her deeper journey is learning that she does not have to be perfect to be powerful.

Fang collectible character card

Future Sight

Fang

The Strategic Mind

Fang sees what others miss. He maps out possibilities, notices hidden danger, and carries the burden of knowing what could go wrong.

Ana collectible character card

Animal Bond

Ana

Heart of the Pride

Ana has the heart of a lion. Her courage, kindness, and devotion steady the team when fear begins to rise.

This can become a full collectible experience.

The card gallery can later expand into a digital collection system where readers unlock cards after completing episodes, scanning QR codes, attending school activations, or buying the book.